About a week ago I began learning the art of making your own kicks
from simple sine wave. I'm done with EQ'ing and Comp'ing 2 or 3 kicks
together to make my own. While I feel I'm above average when it comes
to sound-design, I cannot for the life of me come to terms with how to
recreate the following kick. The reason I want ti copy it is simple:
I'm a beginner when it comes to kick drum creation and the best way
for me to learn is load up a sample I like and try to mimic what's
going on there.
For starters, I thought I should state that I am a Cubase 5 user but
for kick design I'm working with Ableton Live 8 because Operator is an
extremely flexible synth. The thing is, I understand how to generate
waves without a problem; the problem I should state, however, is that
I am not sure of what other tools I'll need to generate something that
is loud and packs power. From what I've researched on other forums, it
seems like I'll need an EQ, Distortion, Gate, Compressor and Soft
Clipper plugins.
As far as distortion goes, what type is used for kicks? Tube, Fuzz,
Overdrive, Bit Reducer/Sample Divider?
As far as Gate is concerned I have no idea what purpose a Gate would
serve in giving a kick a thumping action.
While I know how to use a Compressor and realize that a Soft Clipper
is going to help me squeeze out as much dB as possible, I have no idea
whatsoever how to route these plugs.
The way I have them setup is: Distortion -> Gate -> EQ -> Compressor -
> Soft Clipper. Does this sound right? I know there may be "no right
way" but as a beginner I could really use some guideline!
Below are two direct .mp3 links to the types of kick I am trying to
achieve. I've supplied the same kick used in two different tracks.
I've also supplied a sound wave image of this kick I'm trying to
emulate zoomed in so that you can see what characteristics it has. I
would really appreciate any/all the help I can get!
Seriously one of the clearest sounding kick drums I have ever heard:
http://themusichutch.com/listen.php?songid=86859
http://themusichutch.com/listen.php?songid=86860
Here's the pic: http://farm4.static.flickr.com/3402/455 ... 7a29_b.jpg
Recreating This Pure Kick Drum
I use this : http://www.kvraudio.com/get/3359.html
And saturation, bit reduction, gating, comp and eq to taste. I find however the less is done to it, the better. It really just needs some subtle enhancing to give it more character.
And saturation, bit reduction, gating, comp and eq to taste. I find however the less is done to it, the better. It really just needs some subtle enhancing to give it more character.
Opuswerk is now Hendrik van Boetzelaer
Links / Latest News : https://linktr.ee/opuswerk
www.soundcloud.com/opuswerk
www.instagram.com/opuswerk
Links / Latest News : https://linktr.ee/opuswerk
www.soundcloud.com/opuswerk
www.instagram.com/opuswerk
Opuswerk is now Hendrik van Boetzelaer
Links / Latest News : https://linktr.ee/opuswerk
www.soundcloud.com/opuswerk
www.instagram.com/opuswerk
Links / Latest News : https://linktr.ee/opuswerk
www.soundcloud.com/opuswerk
www.instagram.com/opuswerk
you could also do things like this in audiomulch There is a signal generator called testgen in there, which could create
pur sine waves. You could automate his frequency and amplitude, to paint your own wave
There comes an example file with audiomulch, called "MulchOnly5" where someone is doing this. Its not hard to this,
i find it quit harder to understand how to do it right :-D
pur sine waves. You could automate his frequency and amplitude, to paint your own wave
There comes an example file with audiomulch, called "MulchOnly5" where someone is doing this. Its not hard to this,
i find it quit harder to understand how to do it right :-D