bit meta-level theory...
mastering involves all necessary steps to make a range of tracks equal or likewise in terms of sound for media reproduction / release. thus, it doesn't make much sense to start 'mastering' a track without hearing it in the context of the whole release.
then again mastering happens in 2 stages of which the first one,
pre-mastering, is mostly discussed on public forums. the
final mastering process results in the
master (laquer, mother, cdmaster, whatever) which is used to press/produce the units beeing sold.
[-]
few hints.
like torque advised, when recording a track try to make it sound as good as possible from the mix itself AND
keep this recording!
if the track doesn't sound the way you want after recording, do whatever you like until you're satisfied and save it as copy. use this for e.g. your demo cds. otherwise above version.
keep in mind that once you plan to have it released on vinyl someone else (mastering engineer) will work with it again. it is very hard/impossible to restore dynamics and headroom depending on the degree of limiting/compression. last not least you'll most probably like to have at least 2-4 tracks on the same release. the more headroom/dynamic is available the more efficient the music can be mastered.
conclusion.
no label a&r expects musicians to have (pre!-)mastering skills. keep your mix tight and everything is fine. music can be easily wasted during post production, if you're only pleased with the slightly distorted and limited to death version include it as reference for the mastering engineer. they're usually able to make music sound similar whilst keeping dynamics.
final mastering (especially for vinyl) comes close to rocket science and even if you think you're able to really master tracks yourself, it can most likely be improved by someone else with more skills
![Wink ;)](./images/smilies/icon_wink.gif)
.
damn, gotta work.
ronny
ps:
torque, did you receive my mail from discogs (via r2dj) ?