I don't like this idea at all. Why would you compress a signal more when it's already been compressed once? Compression is destructive, all you're doing is creating more square waves and noise in the track which causes listener fatigue. Compression should only be used on sounds that have dynamics that are out of control. If an electronic track is made up of mostly programmed sounds the dynamics shouldn't be a problem in the first place and you shouldn't need compression unless a part is played live and the dynamic range is too wide and not popping through in a mix.deccard wrote:well for extra bassdrum use a sidechain compressor on the original track triggered by the new bassdrum (play a bit with moving the new bassdrum some milliseconds forward to trigger before the original bassdrum starts). if you use a loop you can draw an eq controller into the clip for killing just the bassdrum without effecting the bass inbetween if necessary.
or use both
If you're adding a kick into a track that's already mastered then you should just make it fit better in the mix with an eq on the kick rather than compressing anything. That way you don't lose presence and depth in the overall mix. Compression makes bad sounds act right but also destroys good sound in the process. It's like dropping a carpet bomb on a track.