Hello, i would like to know what tricks do u use to humanize ur beats and make the groove more natural....
i like to mess around with pre delay, start of the "loop", polyrhythm, polymeter, short-long phrases mixed....
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Humanize rhythm tips and tricks
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- mnml newbie
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Re: Humanize rhythm tips and tricks
Polyrhythm and meter aren't related directly to the groove, that's more about different phrase lengths or things branching off into that nature. In terms of getting a groove, I personally don't like flams if they're not wanted so I'm not interested in moving each hit off the grid with no reference that I can copy to another part.
I prefer to quantize to 16ths first and then I will quantize again to a percentage of triplet time, say 60% for argument sake. I like everything 'locked in' to a tight groove so I will apply this across all my parts. I then make sure all my hits ae sample accurate and are starting where they should, ie: no blank sample time before the hit starts..... Once everything is locked into the global groove, I know where everything is and just keep listening to see if a slight flam here or there might offset something in a good way, like a clap. You can bring a clap slightly forward or make a snare slightly late etc but get a groove first before you mess about otherwise you can awste hours and end up with nothing.
I prefer to quantize to 16ths first and then I will quantize again to a percentage of triplet time, say 60% for argument sake. I like everything 'locked in' to a tight groove so I will apply this across all my parts. I then make sure all my hits ae sample accurate and are starting where they should, ie: no blank sample time before the hit starts..... Once everything is locked into the global groove, I know where everything is and just keep listening to see if a slight flam here or there might offset something in a good way, like a clap. You can bring a clap slightly forward or make a snare slightly late etc but get a groove first before you mess about otherwise you can awste hours and end up with nothing.
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- mnml newbie
- Posts: 26
- Joined: Sat Apr 23, 2016 3:58 am
Re: Humanize rhythm tips and tricks
AK wrote:Polyrhythm and meter aren't related directly to the groove, that's more about different phrase lengths or things branching off into that nature. In terms of getting a groove, I personally don't like flams if they're not wanted so I'm not interested in moving each hit off the grid with no reference that I can copy to another part.
I prefer to quantize to 16ths first and then I will quantize again to a percentage of triplet time, say 60% for argument sake. I like everything 'locked in' to a tight groove so I will apply this across all my parts. I then make sure all my hits ae sample accurate and are starting where they should, ie: no blank sample time before the hit starts..... Once everything is locked into the global groove, I know where everything is and just keep listening to see if a slight flam here or there might offset something in a good way, like a clap. You can bring a clap slightly forward or make a snare slightly late etc but get a groove first before you mess about otherwise you can awste hours and end up with nothing.
indeed, polymeter and polyrhythm are not directly related to the groove, but can make the rhythm more interesting and less predictable, a good way to find some oddness and flavour to the rhythm, which helps to make it sound more "human"
thanks for the tips about quantize, i need to mess around more with quantize settings, cause last time i messed around, the grooves got too tight and sounded like some easy listening tech house, which is exactly what i dont like when im composing, i like it more raw and odd, dont like when its too precise and tight....