Search found 57 matches

by lauschpegel
Tue Jun 30, 2009 8:02 pm
Forum: • members
Topic: Ck & Lauschpegel - Imperium Galactica
Replies: 2
Views: 636

thanks for the feedback!

cheers
by lauschpegel
Wed Jun 24, 2009 9:42 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

it's the same vid i posted ;)

gotta try the envelope thing. good idea! thanks
by lauschpegel
Wed Jun 24, 2009 4:48 pm
Forum: • members
Topic: Ck & Lauschpegel - Imperium Galactica
Replies: 2
Views: 636

Ck & Lauschpegel - Imperium Galactica

tell me what you think!

first song in the list:
http://virb.com/lauschpegel
by lauschpegel
Wed Jun 24, 2009 4:06 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

I don't use it so often but it fits in well with dubby stuff I think

it's not easy to find good kick samples where did you get yours from?
by lauschpegel
Wed Jun 24, 2009 3:51 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

oh and the midi note of the operator should be as long as the clip

cheers
by lauschpegel
Wed Jun 24, 2009 3:44 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

put the gain on 0 and the other parameters like i said above.
basically it's a sharp sine sound.
by lauschpegel
Wed Jun 24, 2009 3:17 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

are you using ableton?

the kick track has to be silent but the clip has to be played although. maybe thats the bug?
by lauschpegel
Wed Jun 24, 2009 2:36 pm
Forum: • producers
Topic: Question about kicks
Replies: 74
Views: 13797

you put a kick in one track and turn it off. then you load operator or another synth in another track and create a clip with the lenght (i use mostly 0.1.0) and the note you want. then load gate on the operator track and select sidechain + kick track (post fx). wet 100 %. i set up 0.6 for attack, 65...